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Erik Krivorukov
Erik Krivorukov
Erik Krivorukov

Erik Krivorukov

Freelance / UI/UX DesignerFukuoka, Japan

Erik Krivorukov

Freelance / UI/UX Designer

UI/UX Designer, questing into Game Design

I've been creating game experiences in one form or another since my teens - from level design in editors to team game development during university. Worked across QA and UI/UX roles in game-adjacent industries, building a strong foundation in both testing and player-centered design. After relocating to Japan, started studying game design and production to pursue my long-standing interest. Now buil

Ambition

In the future

To work in Japan and contribute to an extraordinary product.

Freelance1 year

UI/UX DesignerPresent

- Present

• Supporting early-stage start-ups with UI/UX design, creating user-centered digital experiences alongside brand identity and motion design elements • Providing design mentorship and guidance to junior designers on industry-standard tools, design system implementation, and UX research fundamentals

IT4PRO4 years

Product Designer (UI/UX)

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Mobile-First B2C Platform Design & Development • Designed end-to-end mobile-first entertainment platform serving 5 international markets • Built comprehensive design system from scratch with 50+ reusable components for mobile, tablet, and desktop pla

OKIA3 months

UI/UX Designer (Intern)

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• Conducted UX research and created prototypes for client projects, contributing wireframes and user flow documentation to support design decisions • Designed high-fidelity UI components and visual assets using Sketch and Adobe Creative Suite, maintaining consistency wit

Derivco Estonia1 year

QA Specialist

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• Developed comprehensive test plans and executed manual testing protocols for gaming applications, identifying and documenting 150+ bugs and usability issues • Scripted automated game testing scenarios and configured staging environments, reducing manual testing time

Tallinn University5 years

Human-Computer Interaction (MSc)

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Studied research fundamentals, UX and usability theory, prototyping and user testing, interaction design and human behaviour psychology.

Applied Informatics (BASc)

Studied programming, back- and frontend basics, graphic design, illustration, motion design, video editing, 3D and game production. My thesis researched a process of designing a level for a competitive first-person shooter game.

Freelance4 years

Freelance Graphic Designer (Side)

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• Delivered branding and packaging design solutions for clients across retail, food service, and consumer industries • Managed end-to-end design production workflow including photo/video editing, prepress preparation, and print coordination, ensuring high-quality deliver

Personal Achievements

Personal Achievements

Personal Achievements

  • Game Design course by CalArts

    Learned how to develop story and narrative, plan out game world and its details, define characters - good or bad, create game concept and design document.

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言語

  • English - Professional
  • Russian - Native
  • Japanese - Conversational
  • Finnish - Conversational

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