Freelance / UI/UX Designer
Sсrintal
Website design for Scrintal, an easy-to-use digital canvas to convert creative ideas into structured knowledge.
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Freelance / UI/UX Designer
I've been creating game experiences in one form or another since my teens - from level design in editors to team game development during university. Worked across QA and UI/UX roles in game-adjacent industries, building a strong foundation in both testing and player-centered design. After relocating to Japan, started studying game design and production to pursue my long-standing interest. Now buil
To work in Japan and contribute to an extraordinary product.
• Supporting early-stage start-ups with UI/UX design, creating user-centered digital experiences alongside brand identity and motion design elements • Providing design mentorship and guidance to junior designers on industry-standard tools, design system implementation, and UX research fundamentals
Mobile-First B2C Platform Design & Development • Designed end-to-end mobile-first entertainment platform serving 5 international markets • Built comprehensive design system from scratch with 50+ reusable components for mobile, tablet, and desktop pla
• Conducted UX research and created prototypes for client projects, contributing wireframes and user flow documentation to support design decisions • Designed high-fidelity UI components and visual assets using Sketch and Adobe Creative Suite, maintaining consistency wit
• Developed comprehensive test plans and executed manual testing protocols for gaming applications, identifying and documenting 150+ bugs and usability issues • Scripted automated game testing scenarios and configured staging environments, reducing manual testing time
Studied research fundamentals, UX and usability theory, prototyping and user testing, interaction design and human behaviour psychology.
Studied programming, back- and frontend basics, graphic design, illustration, motion design, video editing, 3D and game production. My thesis researched a process of designing a level for a competitive first-person shooter game.
• Delivered branding and packaging design solutions for clients across retail, food service, and consumer industries • Managed end-to-end design production workflow including photo/video editing, prepress preparation, and print coordination, ensuring high-quality deliver
Learned how to develop story and narrative, plan out game world and its details, define characters - good or bad, create game concept and design document.
Freelance / UI/UX Designer
Website design for Scrintal, an easy-to-use digital canvas to convert creative ideas into structured knowledge.