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Hideki Koike

Telexistence Inc. / VR/Frontend Engineer栃木県 下野市

Hideki Koike

Telexistence Inc. / VR/Frontend Engineer

This is not real but physics.

物心がつく前から科学やものづくりが好き。特に自動車は最高で、複雑すぎてなにもわからないのがすごくよい。 ハードもソフトも強くなりたいのと、自動車がすきだったのでトヨタに入るも自分で手を動かし"作る"ことができないことを理解し早々に退職。現職ではまずはソフトに強くなるためソフトを頑張っていきます。

Ambition

In the future

・ネットワーク同期における扇問題の解決 (参考:https://qiita.com/kyadet/items/1b45e4cb33adb38dc04b) ・レンダリングの最適化 ・CADデータのメッシュに変換しない立体視

Telexistence Inc.4 years

VR/Frontend EngineerPresent

- Present

VR Cockpit development - Gather and analyze requirements of our GUI and design software to meet the requirements. - Implement GUI of the robot management system - Implement VR UI of robot operating system - Continuously test & improve the software to achieve better UI/UX

Synamon Inc.2 years

エンジニア

-

VR Communication Service development by Unity and C# - Implement GUI of VR space - Implement UX of this service - Repayment Technical Liabilities

Toyota Motor Corporation2 years

一般

-

as an Engineer, Prototype department, Continuous study of car prototyping and evaluates vehicles - Prototyping xR Applications using UE4 or Unity - Consideration faster prototyping (Launched below project)

東京理科大学大学院

Electric circuit、Electron circuit、Phisyc Simulation


Skills

  • Leadership

    0

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Accomplishments / Portfolio

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