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PUBG KRAFTON / Principal Prop Artist
Hi, My name is Marcos Domenech I bring over 20 years of experience in both traditional and digital arts, with a long-standing career in video game development and a background in television commercial production
I would be excited for the opportunity to bring my experience and passion for game development to your team.
Project Black Budget Been in charge of creating workflows and pipelines for creating Large environment world props. Working really close with art direction, Tech art, Environment art, level art and narrative, to provide solutions, documentation and tools for the production
3D Senior Environment and Props Artist Avatar: Frontiers of Pandora Worked on Benchmark props Hero Assets props Large environment building modular kits Creation of documentation for Workflows Request,Review,Feedback Outsorcing
"C4" ( Xbox 360-PS3) , Senior-Lead Environment and Props Worked on Benchmark Environment Props/Asset Worked on the creation of the Art direction Bible "Cops" ( Xbox 360-PS3) , Senior-Lead Environment and Props Worked on Benchmark Environment Props/Asset, Documentation, Planing, Request,Review and Feedback small Environment/Props team
Cops( Xbox 360-PS3) , Lead Enviroment Artist Worked on Benchmark Environment Props/Asset, Documentation, Planing, Request,Review and Feedback small Environment/Props team In-Zero NextGen Prototype ,3D Senior Artist Environments and props 3d Modelling ,Texturing Environment and props Assets
Superior Master of 3D animation with Softimage 3D
I study 3 years in the College of Artesanos of Valencia Artistic Drawing
Study in Graphic Design at the College of Artes y Oficios of Valencia
Make up for SFX Technical Institute of Radio Television Española
Master on Make-up Fx for Cinema and Tv (Valencia,Spain)