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Luke Smith

Raytheon / Software EngineerLondon, UK

Software Engineer

Accomplished software engineer with demonstrated expertise in complex system development, adept application of design patterns, and a proven track record of delivering enhanced product functionality, user experiences, and performance. Proficient in Agile methodologies, problem-solving, and fostering seamless cross-functional collaboration within dynamic multi-disciplinary teams.

Ambition

In the future

I want to realise a dream of mine in moving to Japan to bring my strong software engineering skillset to a company where I can make significant contributions while continuously evolving and pushing the boundaries of what’s possible in technology.

Raytheon1 year

Software EngineerPresent

- Present

Proven real-time C embedded software development and problem-solving skills through design and development of Raytheon’s safety-critical MSSR radar system portfolio which serves ⅔ of global air traffic.

LZS Software3 years

Software Engineer

-

Software Engineer for multiple full-stack development contracts while studying for my 2:1 BSc Computer Science degree.

Durham University3 years

Computer Science

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Research: Co-operative Multi-agent Reinforcement Learning in Partially Observable Card Games: Developed Python/Pytorch deep reinforcement learning solutions comparable with state-of-the-art academic literature. Relevant Courses: Algorithms and Data Structures, Networks and Systems, Artificial Intelligence

FDM Group7 months

Software Engineer(Intern)

-

Spearheaded the end-to-end creation of an advanced, multi-platform digital hiring system, overhauling the entire recruitment process.



言語

  • English - Native
  • Spanish - Conversational

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