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  • MotoGP 18

    In MotoGP18 I worked as Lead Character Artist, following the production of all the 2018 liveries and the production of the MotoGP faces based on the 3d scan data of the real riders. MotoGP18 is released on Playstation 4, Xbox One, Nintendo Switch and PC.

  • MotoGP 14

    In MotoGP14 I worked as Environment Artist on several tracks of the title. This title was released on Playstation 3, Playstation 4, Playstation Vita, Xbox 360 and PC.

Ambition

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未来

Experience and education

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Skills

  • 3D Visualisation

    0
  • 3d Studio Max

    0
  • Maya

    0
  • Zbrush

    0
  • Unreal Engine 4

    0
  • Photoshop CC, 3D Modeling, Texturing and 1 skills

Accomplishments / Portfolio

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