Mengling (Absinthe) Wu graduated from Northeastern University with a Master’s of Science degree in Game Science and Design. She is a full-time UI/UX Designer at Givery, Inc. She has excelled in taking different areas of media study like the following: concept illustration, 3D modeling, usability test, and wire-framing, UI design, website development and hosting workshops for people who are interested in design.
As a graphic artist and game designer, Absinthe has three years of working experience work with digital production teams, such as Game designer at Northeastern University, Photographer & Web designer at Sparks Magazine, Product Designer at Scentee and UI/UX designer at AppSocially.
Absinthe also explored various creative industries and determined her niche as someone who is involved in a community with people who have a passion for creating games. Previously, she published Unity AI game Magnet Racer, Magnet Racer, Unreal 4 3D game Wonderland, and RPG game Out of Vacation Days.
Absinthe has a passion for design and she will continue to work in the creative industry and develop video games, digital marketing, UI/UX design.
I want to create good visual and experience products to people from all around the world.
• Created original UI/Wireframe/Graphics for the company’s app and website. • Researched users' behavior and needs for the current chatbot application. • Transformed clients' requirements into a better service platform.